Intro
This is a voxel-based 3d model created in the environment of Rhino and Grasshopper.
It is adpated from Jose's voxel world and inspired by the beloved HELL themed minecraft map.



Coding Voxels
By iterating through every voxel and assigning rules that dictate different landscapes (the "ghasts", the "lava beam", the "upsid-down ceiling", etc.),
different parts of the model are output and baked into colored meshes.



Images
Here are some images of the model living in the digital space.



Photo Documentation





Credits
Credits to Muxi, whom I collaborated with on this project; Emma, our 3D TA at GSD FabLab who offered a lot of help with our printing process; and Jose, who created the original version of this model.